Divinity: Fallen Heroes announced

Larian Studios has announced Divinity: Fallen Heroes, the newest game in the series that will take things in a more tactical direction.

The game is being co-produced with Copenhagen-based studio Logic Artists, and it “marries rich tactical gameplay with RPG choices and consequences”, as well as introducing “a wealth of new features and mechanics to the D:OS 2 engine”. The press release for the game reads:

“Delve deeper into the world of Rivellon as you command your troops aboard the Lady Vengeance. Explore new lands and wield new weapons and skills. Build your squad and vanquish never-before seen corners of Rivellon. Divinity: Fallen Heroes features two player cooperative play as well as a single player mode.  

A new threat looms over Rivellon. Lead aboard the Lady Vengeance and enlist the help of new and existing heroes. Join Malady, Fane, Ifan, Lohse, Sebille, Red Emperor and Beast in a tactical game with all the depth of an RPG.  

Aboard the Lady Vengeance, manage your crew through diplomacy. Your choices affect everything. Lose faith and you lose heroes. Rally your troops, and you restore hope.

Vanquish the deserts of the Lizard Empire and the snowy climate of the Dwarven Kingdom. Master a revised combat system and take on over 60 missions with narrative objectives where your decisions greatly affect the story.”

The game will add gunpower to the world of Divinity, Malady will be a playable character for the first time, and there will be an “all-new” character to play as too. You’ll be able to unlock “devastating” source powers for your battleship, and troops can be recruited for use in battle, although they will be gone for good if you get them killed.

Perhaps most interestingly, the press release states that the game will have simultaneous co-op, which will allow you and a friend to “take turns and combine abilities at the same time”.

Divinity: Fallen Heroes will release for multiple platforms “later this year”.






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