Battlefield V’s premium currency, which can be bought with real world money, will be introduced to the game tomorrow. It’s called Battlefield Currency, and players will be able to use it to buy cosmetic customization items, elite sets, and time savers.
New Epic cosmetic items are being introduced alongside the introduction of Battlefield Currency, and DICE are promising that more cosmetic items will be introduced as the game move forwards. They have been quick to note, though, that all cosmetic items can still be obtained through direct progression or by using Company Coin, which is the in-game currency that can be earned from playing the game. Essentially, all cosmetic items will be available through gameplay alone if you’re happy to put in the time, with nothing locked behind a paywall.
Elite sets, meanwhile, are distinct playable characters that come with a name and a background, with a themed assortment of cosmetic items, character voice overs, animations, and an exclusive story-based Special Assignment that unlocks a signature melee weapon. You’ll be able to use your Elite set characters in both traditional multiplayer and Firestorm. Although the cosmetic items are being added tomorrow alongside Battlefield Currency, Elite sets won’t be available yet, with DICE simply saying that they’ll provide more details on the first two Elites, Seamus and Ernst, “closer to their arrival”. DICE was also keen to note that Elite sets will not offer any type of gameplay advantage, so you’ll simply be paying to look cool, which is the way it should be.
Battlefield Currency can also be spent on Time Savers, which are being introduced “later this Spring”. There will be two types of time savers introduced, Tier Catch-Ups and XP Boosts, both of which are designed to allow you to pay to progress through ranks or to speed up the process so that you can unlock cosmetic items quicker if you simply don’t have enough time to obtain them through gameplay alone.
There’s a full FAQ based around Battlefield Currency that explains everything in further detail here, and the patch notes for the April update, which mainly focuses on balance changes for Firestorm, can now be found here.