It’s not often that we see a new game explode onto the scene and gather 50 million players in the first month, not even Fortnite managed to pull in those numbers, but Apex Legends did. To put this into context, it took Fortnite four whole months to break the 50 million player mark. The graph below shows just how far ahead of Fortnite that Apex Legends growth is:
The figures above come directly from Respawn’s CEO Vince Zampella who shared a short highlights reel on Twitter. As well as the total player count he also shared some more “fun” facts, such as how many ultimates have been activated and how many times people have pinged, which currently sits at an astounding 31 billion. You can watch the full highlights video below:
Thank you to the 50 million players that have shown up in the first month since Apex Legends launched! You have all made this something special and there’s much more to come! pic.twitter.com/EoDcjF5q9E
— Vince Zampella (@VinceZampella) 4 March 2019
These are some seriously impressive numbers and Apex Legends hasn’t just been dominating player numbers, it’s also taken over Twitch, with the game regularly competing for the top spot alongside Fortnite and League of Legends, depending on who’s streaming at the time. The success of Apex Legends is well deserved as Respawn has been updating the game and interacting with the community extremely well and, most importantly for me, microtransactions haven’t encroached any further into the game, which is always a worry for free games.
It will be interesting to see if Apex Legends can continue this upward trend over the coming months and that will come down to the post launch updates and support, which they have been on the ball with so far; next month we’ll see the addition of the new battle pass system with new Legends, weapons, and loot following in future seasons. The full roadmap of upcoming content in Apex Legends can be found below:
Whenever you talk about Apex Legends it’s hard not to compare it to Fortnite as they’re both free and they’re both battle royale games, but there’s enough space for both games and to an extent they both have different audiences, with Fortnite generally attracting a younger audience while Apex Legends is a little more grown up and serious. There are also so many differences in the gameplay that if you like one you could still not like the other, with the key difference being the building element which I personally find annoying in Fortnite. Everybody has different tastes though, so what do you think? Let us know in the comments below.
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