A new BioShock game is in development

A new entry in the BioShock series is in development at 2K Games’ new studio, Cloud Chamber, 2K announced today.

Cloud Chamber is being led by Kelley Gilmore, who was formerly a part of the team over at 2K’s Firaxis Games, who are most well known for their work on the XCOM and Civilization series. The new studio, who have offices in both Montreal and San Francisco, say that the new BioShock game is still “several years away”.

In a news release earlier today, Kelley Gilmore said:

“We founded Cloud Chamber to create yet-to-be-discovered worlds — and their stories within — that push the boundaries of what is possible in the video game medium. Our team believes in the beauty and strength of diversity, in both the makeup of the studio and the nature of its thinking. We are a deeply experienced group of game makers, including many responsible for BioShock’s principal creation, advancement and longstanding notoriety, and honored to be part of the 2K family as stewards of this iconic franchise.”

The members of the team which Gilmore refers to as “responsible for BioShock’s principal creation” include the likes of Jonathon Pelling, Scott Sinclair, and Hoagy de la Plante (yes, that is a real name). The new entry in the series will be the first since BioShock Infinite, which is unbelievably almost seven years old after releasing in March 2013 for PC, Xbox 360, and PS3. A new entry in the series has been rumoured for a while, ever since Kotaku reported the development of a new game way back in April of last year.

With the games release being so far away, no idea of any release window was given, but as usual we’ll keep you updated as and when that information becomes available. One thing for sure is that the news of a new entry in the series is sure to be met with Rapture-ous applause. I’ll get my coat.


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