Skull & Bones has been delayed again

Ubisoft has delayed their pirate adventure game Skull & Bones.

The news was announced over on Twitter, with the developer confirming that the delay is “what’s needed to make Skull & Bones as awesome as it can be”.

It’s the second time that the game has been delayed, having been delayed for the first time around twelve months ago. The game was originally slated to release before the end of 2018 when it was announced at E3 2017, but last years delay pushed its release back to some point during the 2019/2020 financial year. That means that this new delay pushes the game back to some point after April 2020, but we don’t know any specifics on when. When pressed for a new, exact release date, Ubisoft simply said “For now, we do not have a release date for the game. Instead, we’re choosing to let our team take the time they need to make Skull & Bones awesome for all our future players.”

News of the delay has been surprisingly well taken by players, with most people expressing their willingness to wait longer for a game if it means it’s a more polished, complete experience. Players have been stung numerous times in recent years by games that are released way before they should be, with content missing and numerous bugs present. Rare’s pirate adventure, Sea of Thieves, is a prime example of that, as it severely lacked content at launch and was a massive disappointment for players. Ubisoft are seemingly eager to make sure that their own swashbuckling adventure lives up to the hype.

Skull & Bones will be coming to Xbox One, PS4, and PC. We’ll keep you updated when a more exact release date is announced.

Chris is our resident FPS-obsessed football fanatic who, when not playing an FPS or FIFA, can probably be found spending the odd 100 hours or so building his perfect farm on Stardew Valley. Chris comes to you with a hint of cynicism and plenty of sarcasm.

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